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INDUSTRY LEADERS
HOLLYWOOD BLOCKBUSTERS AND AAA GAMES
For the past two decades our team has supervised groundbreaking work that has led innovation in the animation industry and pioneered the business of digital humans in top grossing feature films and best selling video games with achievements recognized by the Motion Picture Academy of Arts and Sciences, The Advanced Imaging Society and the Visual Effects Society.
MEET THE EXPERTS BEHIND HYPERREAL

REMINGTON SCOTT
FOUNDER / CEO / CHIEF ARCHITECT
Remington Scott is recognized as a pioneer in bringing digital humans to life for world class entertainment in blockbuster feature films and AAA video games. His achievements include creating the split personality characters of Gollum and Smeagol for “The Lord of The Rings: The Two Towers” which received an Academy Award for Achievement in Visual Effects; Sony patent author and supervisor for digital humans in Academy award winning Spider-man 2 and other blockbuster films. He is the director of motion capture performances for the first full length theatrically released feature film to bring hyperrealistic digital humans to life using motion capture, “Final Fantasy: The Spirits Within” and directs cinematic action for best selling video game franchises including Call of Duty, Assassin’s Creed, Spider-man, Just Cause, Resistance.
DOYAL BRYANT
EXECUTIVE VICE PRESIDENT STRATEGIC PARTNERSHIPS
Entrepreneur with a proven 25+year track record of leadership and experience as CEO for two Nasdaq companies including new ventures and turnarounds of both public and private companies.
As Managing Director of SparkPlug, he was an adviser in connection with business combinations, capital, and M&A activities for new media platforms Before that, he was CEO and co-founder of UBL Interactive, a multi-million dollar international public company doing business in over 20 countries. Prior to UBL, Doyal held CEO, and senior management positions in public and private companies that provided financial and investment banking with related transactions of over $300 million


TIM COLEMAN
VICE PRESIDENT OF DIGITAL HUMANS
An accomplished character technical artist with over 25 years of experience in the fields of visual effects, feature animation and virtual reality. His focus has centered on bringing believable digital characters to life. From The Amazing Spiderman to Optimus Prime to the writhing tentacles on Davey Jones’ face, Tim has been involved in the realization of numerous high profile digital character performances. Tim has also helped create characters for award-winning VR projects, “Grace” from MacInnes-Scott and the Oscar-nominated animated short “Pearl”. Tim has served as Character Technical Supervisor at several major studios where he's overseen the work of many technical artists.




